Inka3D

Inka3D

News

16.11.2012: Inka3D 1.5 released. The polygon limit was removed and more than 75 bones are possible. These get stored in a float texture.

25.6.2012: Inka3D 1.4 released. Now supports particle systems. Also Maya 2013 is now supported.

6.3.2012: Inka3D 1.3 released. Now supports more shading nodes and per instance uv's and vertex colors. Also see the new tutorial.

23.12.2011: Merry X-mas and a happy new year from Suntoucher Labs

5.12.2011: Version 1.2 is available for download. Now supports picking of objects in a scene and Maya 2011 for Mac OS X.

18.11.2011: Inka3D at LLVM developer conference. Also see the slides.

17.11.2011: Inka3D at Google Tech Talk. Also see the slides.

10.10.2011: first public release of Inka3D.

Workflow

Workflow

WebGL content creation is now easy. Create a scene in Maya, export it using Inka3D and use it in your WebGL enabled web application. A wide range of features is supported including mel expressions, driven keys, shading networks, lighting and skinning. All exported Maya parameters such as positions, rotations, scales, colors or even user defined extra attributes can be controlled using JavaScript.

Demos

Demos

Watch WebGL demos that were created with Inka3D right in your browser.

Examples

Examples

See what can be done with Maya and Inka3D. Maya files for all examples are included in the download packages.

Get Inka3D 1.5 for Maya

Commercial users: Price per developer seat is €299/$375. This license and other licensing options (such as floating) are available on request. Noncommercial users: Use for free! Try it out and send us a mail ( ) to tell us your opinion

2013 2012 2011 2010 2009
Windows 64 bit Download Download Download Download
Windows 32 bit Download Download Download Download Download
MacOS X Download Download Download
Documentation Read online documentation
Tutorial Tutorial

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