29.7.2015: Inka3D 1.10.0 released. Now supports Maya 2016 and polygons with holes, no need to triangulate meshes before export.
11.2.2015: Inka3D 1.9.2 released. Bugfix for very large meshes, iOS compatibility and more nonlinear deformers supported.
11.6.2014: Inka3D 1.9.0 released. Supports mesh and animation compression and lossy png (thanks to pngquant). Adds more ways to define the interface attributes and a simple attribute editor can be added to the exported html.
15.1.2014: Inka3D 1.8.0 released. Inka3D goes 3D: Supports side-by-side and experimental Oculus Rift stereoscopic rendering using a new postprocessing framework. Postprocessing can be configured in the export options or by code. Also Supports Internet Explorer 11.
See what can be done with Maya and Inka3D. Maya files for all examples are included in the download packages.
Commercial users: Price per developer seat is €299 (which is currently about $338). This license and other licensing options (such as floating) are available on request. Noncommercial users: Use for free! Try it out and send us a mail ( ) to tell us your opinion
|Windows 64 bit|
|Windows 32 bit|
|Read online documentation|